Strategy games are usually referred to as a contest of decision making, and they have a particular interactive system. Strategy games are generally not as straightforward as linear games, such as Super Mario, which means that most times no one is actually beaten.
The classic games usually come with the following concept.
Strategy games involve contests that require a lot of decision making, which makes it very much different from games like puzzles or goal-less toys. In strategy games, you have various options to choose from, but with insufficient information, and yet you just have to make a decision. Players don’t really know beforehand which of the options are the best to follow. The game only provides a little information, that will be just enough for the player to understand how to base his choice. The decision is meant to achieve a goal. The fact that the game is a contest does not necessarily mean that it must have a multiplayer option, or must involve opponents. There are single player strategy games, and the game system itself is the opponent, because of the milestones the player has to overcome.
Efficient and Transparent
Another quality of strategy games is its efficiency. This has to do with the number of times during the game when a player has to make challenging decisions. The system could involve decision making on a per second basis, and the player would have very little time to wait, before taking on a mentally trivial mission. Strategy games are also transparent, in the sense that there is a clear understanding of the game’s mechanics. It doesn’t actually mean that the player should be given an idea of the best option in the game.
Strategy games involve having to find the connection between each of the elements in the game, by thinking up possible outcomes, and building a mental picture of the possibilities in the game.